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Impossible geometry
Harry-Pottering the walls in my backrooms
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Loading model in WebGPU
What a nice Saturday to learn what anisotropic means
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Working on Conspiracy Theory
Using library for WebGPU set up
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Curtains js
Using library for WebGPU set up
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Clean up
No more coats and no more home
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Memories space
Finishing the memories room
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Memories room
Finishing the memories room
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Flow Field in GLSL – working with shader
Picking up from the setup
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Flow Field in GLSL
Going further with distorted memories room
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Interior design day
Tweaking colors, wallpapers and lighting scenarios
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Camera movement and more wallpapers
Fixing Orbit Controls and writing more shaders in glsl
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Creating wallpapers with shaders
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Building Up the Scene
Working on the experience environment
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Building Up the Scene
Its time to build!
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Resources Update
dropping more interesting links here
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WGSL Particles
going towards particle system
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Compute shaders with David Lynch
Going further with histogram
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Compute shaders
More in-depth article about compute shaders in WGSL
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GPGPU
Ping-pong shaders
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Planning
What can I use from what I learnt?
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Textures in WebGPU
Slowly going further
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Computing shaders
Continiuing with WGSL
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Timeline
Timeplanning
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My first WGSL shader
Understanding WGSL semantics
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GLSL tutorials
Remembering how to write shaders
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Starting with resources
What we going to read and watch